Thursday, 29 April 2010

42:31

Finally completed pokemon an hour ago. The dream team lineup, in no particular order was Terror the Totodile, Pulch the Ninetales, Tyrant the Pupitar, Fart the Gengar, Queenie the Beedrill and Frightney the Lugia. 42 hours and 31 minutes in and BOOM. Lance the dragon trainer, champion of the pokémon league and best trainer in Kanto was defeated quite resoundingly, though his Aerodactyl was an utter bugger. Pulch showed her stuff and defeated the majority of the elite four on her own, but the praise of the hour goes to Farty for her stalwart performance and use of Curse to take down those pesky Dragonites. Anyway, onto less serious matters.

So today I got in there at half nine. Later than usual because I just couldn't be bothered getting out of bed. Thank you three hours worth of travelling time every day. Think that's being the main killer for me at the moment. Making me so tired I can't even sleep at times. But the good thing is, once I got in, I got down to the gritty bits and bashed out a few more mini game design ideas, as boss told me I was likely not getting anything solid till next week. However after the big wigs had a meeting and I moseyed on over I was met with,"Right you've done fuckin loads of these. Lets get you to design the level for " That were round about the words. Minus the ofc. That's me and the old confidentiality business (Y).
So, excited? Well I damn near shat myself for one as it's making the entire level. From scratch. On my own. Fair enough I'm not modeling any of it or doing any texturing, but an entire level of the game is likely going to be down to me to get finished and ready to pass onto one of those pesky artist types to make. Until now I thought I'd been a bit wasted in some ways, though I thought the last few bits I've been doing since tuesday have been more to my sort of way of working. The whole making it so one of those "making things work" guys can understand how to get it going. Now I've got quite a bit of a project to do, seeing as it's desiging up the equivalent of three main levels to go into a game (imagine making the dead farm map, item placements, openable doors, switches, that sort of stuff, just three times over). A little bit of a daunting task but I'm very ready for the challenge and after last nights little stray into the emotional no go zone of EMO, I think I can safely say I'm back on top of myself again.
On a side note I think I merrily managed to show my strange inner mind workings to several of the staff and I might just be the bloke who when I walk out of a room everyone says "does he seem weird to you or is it just me?" Curse my poor drug addled brain. I must be going demented before my time. Possibly again. I'm not sure if it's not happened a few times already.

Final note for the night before I go to sleep after just over an hour at home, I think I've got a bit of an idea for writing. Seeing as I've been doing a tonne of reading up on Star Wars recently, while getting distracted on wookiepedia, I started thinking of some of the general lore and stuff around the extended history and in particular the species 'Yuuzhan Vong' have grabbed my interest. Not writing anything about them like, it's just piqued my interest and got a bit of a development going on inside my mind and on my phone atm. This weekend there may just be something up on my writing blog ralzielswords, so I think altogether the experience here is making me think a bit more about everything and giving me back that drive I've been lacking for so long.

1 comment:

  1. go uncle beardyou'll have to show us some work in progress of these levels and make sure thier good man make yourself indispencible to tt with them

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