Monday, 27 September 2010

3rd year BA - post one

Into the third week of the new year and here's about what is going on. Self direction and choice in what we're doing. It of course has to go through the bosses, stean and dash, but everything we're doing is from our own back.

As most people already know, I want to design games from the ground up, so I'm going to be working on a design document for a game, which will include concepts, map design, missions, etc. I'm hoping to pull together all the elements I need to create a game and, with any luck, a pitch I can deliver to someone. In this case it would be Rebellion at the moment, as they own the rights to the idea because I am going to be working on a franchise. This will be Megacity One, the city Judge Dredd lives in, of the 2000 AD comic books, which have been running for thirty odd years now.

My plan is to create a design for a free roaming, sandbox game, set within Megacity one. This is likely going to be labeled as a GTA clone by the majority of people, but there are some major differences, the screaming example of which is, you play as a lawman instead of a criminal.

At the moment I am in the stage of researching and with luc, getting in contact with Rebellion so that I can get details on places within the city, as I want this to be as true to the franchise lore as possible. I've gotten some older comic books to see what places within the city looks like in the beginning. So for the time being I'm going to be "researching" comics...

1 comment:

  1. I'll dump all the 2000ad stuff I havent tossed away on the shelves in the room if you want there's an awful lot of random stuff tho im afraid so no story arcs but plenty of inspiration. Also look into 2000ads version of hell that could be an interesting element to add into your document.

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